The SessionReplay class handles the functionality of session replay.
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Inherits MonoBehaviour.
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void | PlayButton () |
| | Handles the functionality of the "Play" button for session replay.
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void | StopButton () |
| | Stops the session replay and pauses at the current state.
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void | ReverseButton () |
| | Sets the state of the session replay to Reverse and unpauses the replay.
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The SessionReplay class handles the functionality of session replay.
The documentation for this class was generated from the following file:
- /Users/yiyangshang/egdl2/Assets/eag/Scripts/enablegames/Tracking/Replay/SessionReplay.cs