Represents a widget that allows users to select a value within a specified range.
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void | SliderUpdate () |
| | Updates the value of the RangeWidget based on the current value of the slider.
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| override void | UpdateParameter (object o) |
| | Updates the parameter of the widget.
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Represents a widget that allows users to select a value within a specified range.
◆ HandleGameParameterUpdateCheck()
| override void Enablegames.RangeWidget.HandleGameParameterUpdateCheck |
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GameParameter | parameter | ) |
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inlineprotected |
Handles the update check for the game parameter.
- Parameters
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| parameter | The game parameter to handle the update for. |
◆ UpdateParameter()
| override void Enablegames.RangeWidget.UpdateParameter |
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object | o | ) |
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inlinevirtual |
Updates the parameter of the widget.
- Parameters
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| o | The new value of the parameter. |
- Exceptions
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| System.ApplicationException | Thrown when the type of the value is different from the type expected by the widget. |
Reimplemented from Enablegames.ParameterWidget.
The documentation for this class was generated from the following file:
- /Users/yiyangshang/egdl2/Assets/eag/Scripts/enablegames/Parameters/ParamCreator/UIWidgets/RangeWidget.cs