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EGDL2 2.1
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Represents a enum parameter used in a game. More...


Additional Inherited Members | |
Protected Member Functions inherited from Enablegames.GameParameter | |
| T | GetServerOverride< T > (T current) |
| Overrides the current value of a parameter with the value fetched from the server, if available. | |
Represents a enum parameter used in a game.
| T |
Enum parameters are set essentially like strings but allow greater flexibility elsewhere in games. This allows devs to define their own game modes. Makes the package portable. This is a template class to facilitate that any enum could be used
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