A class that can be serialized in json Used to track an entire body/joint chain This is device agnostic, so it doesn't matter if this is kinect or some other device.
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Inherits EnableSerializableValue.
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void | AddJoint (string name, EnableJoint aJoint) |
| Adds a joint to the EnableBody joint dictionary.
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void | AddJoint (string name, Vector3 position, Quaternion orientation) |
| Adds a joint to the EnableBody joint dictionary.
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string | JSONString () |
| Serializes the current EnableBody object to a JSON string.
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string | Serialize () |
| Serializes the current EnableBody object to a JSON string.
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object | Deserialize (string json) |
| Deserializes a json string and returns an object of type EnableBody.
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A class that can be serialized in json Used to track an entire body/joint chain This is device agnostic, so it doesn't matter if this is kinect or some other device.
◆ AddJoint() [1/2]
void Enablegames.EnableBody.AddJoint |
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string | name, |
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EnableJoint | aJoint ) |
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Adds a joint to the EnableBody joint dictionary.
- Parameters
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name | The name of the joint. |
aJoint | An EnableJoint object representing the joint. |
◆ AddJoint() [2/2]
void Enablegames.EnableBody.AddJoint |
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string | name, |
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Vector3 | position, |
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Quaternion | orientation ) |
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inline |
Adds a joint to the EnableBody joint dictionary.
- Parameters
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name | The name of the joint. |
position | The position of the joint. |
orientation | The orientation of the joint. |
◆ Deserialize()
object Enablegames.EnableBody.Deserialize |
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string | json | ) |
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inline |
Deserializes a json string and returns an object of type EnableBody.
- Parameters
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json | The json string to be deserialized. |
- Returns
- An object of type EnableBody.
◆ JSONString()
string Enablegames.EnableBody.JSONString |
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inline |
Serializes the current EnableBody object to a JSON string.
- Returns
- A JSON string representation of the EnableBody object.
◆ Serialize()
string Enablegames.EnableBody.Serialize |
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inline |
Serializes the current EnableBody object to a JSON string.
- Returns
- A JSON string representation of the EnableBody object.
The documentation for this class was generated from the following file:
- /Users/yiyangshang/egdl2/Assets/eag/Scripts/enablegames/Tracking/SerializableValues/EnableBody.cs