EGDL2 2.1
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Enablegames.BodyReplayer Class Reference

The BodyReplayer class is used to define the structure of a player's body in a game. More...

Inherits MonoBehaviour.

Detailed Description

The BodyReplayer class is used to define the structure of a player's body in a game.

This class is used to store references to various body parts of a player in a game. These references can be used to manipulate the position and rotation of the body parts during gameplay.


The documentation for this class was generated from the following file: