Paul Diefenbach, PhD, Associate Professor in Drexel University’s Digital Media department, created the game design curriculum ranked in the top ten in North America by The Princeton Review. He is founder of Drexel’s game research laboratory, the RePlay Lab, and leads projects in BCI, neuroplasticity, healthcare games, and serious games. He has an extensive background in 3D, game development, and human factors and simulation. Prior to Drexel, he was founder and CTO of OpenWorlds Inc., and he was PI on Phase I & 2 SBIRs for NASA and the Army and provided technology for Lockheed, Sony, Microsoft, and Boeing for 15 years. His pioneering 1996 Ph.D. on multi-pass rendering serves as the platform for today’s modern realtime graphics, and he consulted for companies such as nVidia. He has presented at worldwide conferences including SIGGRAPH and Eurographics, and has been featured on the CBS Evening News. Dr. Diefenbach holds a Ph.D. in Computer Science from the University of
Pennsylvania, and a B.S. in Computer Science from RPI.
Associate Professor, Digital Media Program, Drexel University
Co-founder of Drexel’s game research laboratory (RePlay Lab) and nationally ranked Top 10 program for game design.