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EGDL2 2.1
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This is the complete list of members for Enablegames.SkeletonData, including all inherited members.
| AngleVectorPlane(Vector3 vector, Vector3 normal) | Enablegames.SkeletonData | inlinestatic |
| animatorComponent | Enablegames.SkeletonData | |
| avatarSkeleton | Enablegames.SkeletonData | |
| biometricData | Enablegames.SkeletonData | |
| boneNames | Enablegames.SkeletonData | |
| bonePos | Enablegames.SkeletonData | |
| DotProductAngle(Vector3 vec1, Vector3 vec2) | Enablegames.SkeletonData | inlinestatic |
| GetSkeletonData(GameObject mygameObject, ref SkeletonData skeletonData) | Enablegames.SkeletonData | inlinestatic |
| jointAng | Enablegames.SkeletonData | |
| jointNames | Enablegames.SkeletonData | |
| Moving | Enablegames.SkeletonData | |
| NormSub(Vector3 pointA, Vector3 pointB) | Enablegames.SkeletonData | inlinestatic |
| PlaneFrom3Points(Vector3 pointA, Vector3 pointB, Vector3 pointC) | Enablegames.SkeletonData | inlinestatic |